As my works beginning to venture more and more into movement I want to experiment with animation, something which I have never done before, and I'd like to try (on quite a simple level first).
I'm in the process of making a bird wing. I've concentrated more on anatomic correctness than I usually would with something stationary, as the shape of the skeleton and feathers is really what allows the motion to happen. I started with a wire base, or skeleton, and added a basic paper structure around parts, playing the part of the skin, and continued to cover this in paper feathers. Creating the wing took a pretty long time (much longer than I had anticipated) so I left the making at just one single wing, although I originally had the idea to make a few pairs. I wanted to spend my time learning about movement, and not repetitively paper cutting. I'm pleased with the final structure, the attention to detail, although time consuming, was worth it. The wire skeleton allows the wing to bend in the way it naturally would. Now to make it move ...